TRE

Inspired by Yume Nikki and .flow, this is a game I worked on for quite some time. It currently is indefinitely on-hold, until I have completed a couple of projects that are of higher priority to me these days. Developed with RM2k3. Some screenshots from the latest development build (so, from 2013 or so…):

One of those character sprites was used as debug menu trigger
The obligatory balcony
The only section with gameplay that was completed
The scribbles in the background are a placeholder image
A scene with the first tileset I built for the game